Decision Matrix
Choose the right lane
Use this as a quick navigation board: scan each fight or build decision, then jump to the full breakdown and source frames below.

What actually blocks first clears
Most first-clear failures are not caused by one missing legendary boon. They come from arriving at each biome with too little health because small rooms were played greedily. Your early goal is to preserve Death Defiance charges until Elysium and Styx. That means skipping unnecessary trades, using Cast on armored enemies, and accepting slower rooms if they keep your health high.

Mirror priorities
Death Defiance and Greater Reflex are the cleanest early upgrades because they forgive unfamiliar patterns. Thick Skin increases the size of every healing pickup. Once survival is stable, invest into damage reliability and reroll tools so your builds become less random.

Run plan by biome
In Tartarus, learn enemy tells and preserve health. In Asphodel, stop taking lava damage and respect ranged enemies. In Elysium, kill high-pressure enemies first and use pillars against the duo boss. In Styx, buy health if needed and avoid entering the final fight without a defensive plan.
Quick Verdict
First clears are usually won by survival economy, not perfect damage. Spend Darkness on extra lives and dashes, unlock defensive keepsakes, choose one or two build goals, and treat every boss as a lesson in leaving early.
Put Darkness into Death Defiance, Greater Reflex, Thick Skin, and early damage reliability.
Unlock Lucky Tooth, Old Spiked Collar, and several god keepsakes with Nectar.
Use Shield, Bow, Spear, or any weapon that lets you stop trading hits.
Pick a build lane early: attack damage, special damage, cast burst, or hangover/lightning ticks.
Field Guide
How to use this page
Hades Beginner Guide: First Clear Route should not be treated as a trivia entry. Use it as a route decision before the next run: identify the current wall, then choose the lowest-execution answer that solves that wall.
If the problem is survival, prioritize safer spacing, keepsakes, Mirror choices, or weapon rhythm. If the problem is damage, identify which button carries the build. If the problem is resources, spend on upgrades that improve several future runs instead of only the current attempt.
Screenshots and video references are support material: they help you read tells, spacing, reward locations, or build direction. The written conclusions are the part to carry into the run.
Before entry
Use this Guide page to name the real job first: survival, damage, resources, or route clarity. A specific job keeps the run from being pulled off course by rarity, flashy clips, or tempting side rewards.
During the fight
Compress the advice into one action rule: wait for the tell, preserve spacing, clear adds first, take the core boon, or leave before greed damage begins. Good guidance should survive a messy screen.
After failure
Do not only ask whether the damage was high enough. Ask where health started disappearing, which reward did not serve the route, and whether the next run needs a different keepsake, Mirror setup, aspect, or starting god.
After reading Hades Beginner Guide: First Clear Route, do not jump straight to an unrelated entry. Test the advice in one run by changing a single variable: starting keepsake, primary damage button, boss phase plan, resource spending order, or the positioning shown in the reference frames. That makes the next review cleaner because you can tell which change actually improved the route.
If you only remember one rule: Hades Beginner Guide: First Clear Route is useful because it reduces hesitation in the next run. Anything that helps you decide when to attack, retreat, reroute, or preserve resources is what actually improves clear consistency.
A database page works best when it turns small decisions into a stable route. Read this page, follow the related entries, then test the idea in one escape attempt so the guide becomes practice rather than trivia.
Takeaways
- 01
Put Darkness into Death Defiance, Greater Reflex, Thick Skin, and early damage reliability.
- 02
Unlock Lucky Tooth, Old Spiked Collar, and several god keepsakes with Nectar.
- 03
Use Shield, Bow, Spear, or any weapon that lets you stop trading hits.
Best Picks Breakdown
Actionable notes by section
Entry 1
What actually blocks first clears
Most first-clear failures are not caused by one missing legendary boon. They come from arriving at each biome with too little health because small rooms were played greedily. Your early goal is to preserve Death Defiance charges until Elysium and Styx. That means skipping unnecessary trades, using Cast on armored enemies, and accepting slower rooms if they keep your health high.
- Health is a resource for learning new bosses.
- A slow clear with revives left is better than a fast clear that limps into Styx.

Visual Note
First-clear habit check
Many early deaths come from small greedy rooms, not the final boss itself.
Entry 2
Mirror priorities
Death Defiance and Greater Reflex are the cleanest early upgrades because they forgive unfamiliar patterns. Thick Skin increases the size of every healing pickup. Once survival is stable, invest into damage reliability and reroll tools so your builds become less random.

Visual Note
Mirror survival route
Extra dashes, revives, and health create more learning time than a fragile damage rush.
Entry 3
Run plan by biome
In Tartarus, learn enemy tells and preserve health. In Asphodel, stop taking lava damage and respect ranged enemies. In Elysium, kill high-pressure enemies first and use pillars against the duo boss. In Styx, buy health if needed and avoid entering the final fight without a defensive plan.

Visual Note
Build before greed
Choose a damage plan early so later boons support a real job.