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Hades Guides is an unofficial fan-made strategy guide for Hades. Hades is developed by Supergiant Games.

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Hades/Guide/Hermes Boons Guide

Guide Strategy Dossier

Hermes Boons Guide

How to evaluate speed, extra dashes, attack tempo, cast recovery, dodge, and why Hermes should support the build you already have.

Takeaway 1

Choose Hermes based on the run you already have, not the build you wish you had.

Takeaway 2

Take extra dashes or movement speed when boss patterns are the main problem.

Takeaway 3

Take attack, special, or cast speed only when that action is already the damage engine.

Tactical Summary

DifficultyUtility focused
Length9 min
ConsistencyHigh
Patch1.0+

Reference Video

6 Tips To Master The Hades Boon System

Decision Matrix

Choose the right lane

Use this as a quick navigation board: scan each fight or build decision, then jump to the full breakdown and source frames below.

Hermes removes friction

Hermes removes friction

Hermes rarely defines the build alone. Instead, he asks what is currently slowing the run down. Are you failing to leave boss windows? Extra dashes help. Is your cast build waiting too long for stones? Recovery tools matter. Is your weapon safe but slow? Speed can turn a good loop into a cleaner one.

Lane 1
Do not confuse speed with control

Do not confuse speed with control

Moving faster can save a run, but it can also make you dash into danger faster. Hermes is strongest when your decisions are already clean and the boon lets those decisions happen with less delay.

Lane 2
When to value dodge

When to value dodge

Dodge chance is useful when your build stays mobile and already avoids the largest hits. It should be treated as extra forgiveness, not a plan to tank patterns. If the run is losing because it cannot kill bosses, direct speed or cast support may be more valuable.

Lane 3

Quick Verdict

Hermes is not a normal damage god. He makes the current run faster, safer, or smoother. The best Hermes pick is the one that removes friction from your weapon loop: extra dashes for survival, attack speed for repeated hits, cast recovery for cast builds, or dodge when the run can keep moving.

1

Choose Hermes based on the run you already have, not the build you wish you had.

2

Take extra dashes or movement speed when boss patterns are the main problem.

3

Take attack, special, or cast speed only when that action is already the damage engine.

Player Intent Router

Choose the section that matches your current wall

High-retention guide pages do not force every player to read linearly. They help the player name the problem, act on it, then continue into the next useful page.

01 · Fast route

You want to turn Hermes Boons Guide into the next run plan

The first job of a guide page is reducing hesitation. Take one route you can execute instead of trying to memorize the whole database.

Page action

Choose Hermes based on the run you already have, not the build you wish you had.

Next: Hades Boon and Build Planning Guide

02 · Decision point

You are choosing between several good-looking options

Choose the option that solves the current wall. Rarity, tier-list strength, and flashy clips should come after the run problem.

Page action

Choose Hermes based on the run you already have, not the build you wish you had.

Next: Hades Beginner Guide: First Clear Route

03 · Review loop

You tried it, but results are still inconsistent

Change only one variable in review: opener, main button, keepsake, boss plan, or resource order.

Page action

Taking speed that makes the weapon harder to control.

Next: Adamant Rail

Field Guide

How to use this page

Hermes Boons Guide should not be treated as a trivia entry. Use it as a route decision before the next run: identify the current wall, then choose the lowest-execution answer that solves that wall.

If the problem is survival, prioritize safer spacing, keepsakes, Mirror choices, or weapon rhythm. If the problem is damage, identify which button carries the build. If the problem is resources, spend on upgrades that improve several future runs instead of only the current attempt.

Screenshots and video references are support material: they help you read tells, spacing, reward locations, or build direction. The written conclusions are the part to carry into the run.

Before entry

Use this Guide page to name the real job first: survival, damage, resources, or route clarity. A specific job keeps the run from being pulled off course by rarity, flashy clips, or tempting side rewards.

During the fight

Compress the advice into one action rule: wait for the tell, preserve spacing, clear adds first, take the core boon, or leave before greed damage begins. Good guidance should survive a messy screen.

After failure

Do not only ask whether the damage was high enough. Ask where health started disappearing, which reward did not serve the route, and whether the next run needs a different keepsake, Mirror setup, aspect, or starting god.

After reading Hermes Boons Guide, do not jump straight to an unrelated entry. Test the advice in one run by changing a single variable: starting keepsake, primary damage button, boss phase plan, resource spending order, or the positioning shown in the reference frames. That makes the next review cleaner because you can tell which change actually improved the route.

If you only remember one rule: Hermes Boons Guide is useful because it reduces hesitation in the next run. Anything that helps you decide when to attack, retreat, reroute, or preserve resources is what actually improves clear consistency.

A database page works best when it turns small decisions into a stable route. Read this page, follow the related entries, then test the idea in one escape attempt so the guide becomes practice rather than trivia.

Takeaways

  • 01

    Choose Hermes based on the run you already have, not the build you wish you had.

  • 02

    Take extra dashes or movement speed when boss patterns are the main problem.

  • 03

    Take attack, special, or cast speed only when that action is already the damage engine.

Strategy Path

What to read next

Do not leave Hermes Boons Guide as an isolated note. Follow the route below to turn one useful answer into a complete escape plan.

01 · Build the route

Hades Boon and Build Planning Guide

After Hermes Boons Guide, use Hades Boon and Build Planning Guide to check the next decision layer: A good Hades build starts by deciding which button deals damage. Then you pick gods that scale that button, use keepsakes to control the first god, and avoid taking shiny boons that do not help the run’s core job.

02 · Build the route

Hades Beginner Guide: First Clear Route

After Hermes Boons Guide, use Hades Beginner Guide: First Clear Route to check the next decision layer: First clears are usually won by survival economy, not perfect damage. Spend Darkness on extra lives and dashes, unlock defensive keepsakes, choose one or two build goals, and treat every boss as a lesson in leaving early.

03 · Choose the tool

Adamant Rail

After Hermes Boons Guide, use Adamant Rail to check the next decision layer: Reload on purpose, place Special before enemies fully collapse on you, and use Rail when you want safe ranged pressure with strong aspect scaling.

04 · Build the route

Best Hades Weapon Aspects for Consistent Clears

After Hermes Boons Guide, use Best Hades Weapon Aspects for Consistent Clears to check the next decision layer: The best aspect is the one that gives your run a clear job. Achilles Spear supports Cast burst, Chiron Bow focuses Special damage, Beowulf Shield rewards loaded burst, Arthur Blade gives safety, and Hestia Rail creates disciplined reload shots.

Change one variable at a time along this path: setup first, boon route second, boss phase handling last. That makes it easier to tell which adjustment actually improved consistency.

Run Study Board

Turn the guide into one playable review loop

This page compresses 3 source references and gameplay frames into three steps: watch, apply, and review.

Hermes decision moment
01 · Watch

Read the danger in the frame first

Hermes rarely defines the build alone. Instead, he asks what is currently slowing the run down. Are you failing to leave boss windows? Extra dashes help. Is your cast build waiting too long for stones? Recovery tools matter. Is your weapon safe but slow? Speed can turn a good loop into a cleaner one.

Frame action

Pick the boon that improves the action your run already repeats.

Movement discipline
02 · Apply

Turn the advice into one next-run change

Choose Hermes based on the run you already have, not the build you wish you had.

Frame action

Choose Hermes based on the run you already have, not the build you wish you had.

Fast weapon reference
03 · Review

Review the most expensive repeated mistake

Taking speed that makes the weapon harder to control.

Frame action

Speed boons shine when they support a clear weapon loop.

Best Picks Breakdown

Actionable notes by section

Entry 1

Hermes removes friction

Hermes rarely defines the build alone. Instead, he asks what is currently slowing the run down. Are you failing to leave boss windows? Extra dashes help. Is your cast build waiting too long for stones? Recovery tools matter. Is your weapon safe but slow? Speed can turn a good loop into a cleaner one.

Hermes decision moment

Visual Note

Hermes decision moment

Pick the boon that improves the action your run already repeats.

Entry 2

Do not confuse speed with control

Moving faster can save a run, but it can also make you dash into danger faster. Hermes is strongest when your decisions are already clean and the boon lets those decisions happen with less delay.

Movement discipline

Visual Note

Movement discipline

Extra movement is powerful only when you still read the arena.

Entry 3

When to value dodge

Dodge chance is useful when your build stays mobile and already avoids the largest hits. It should be treated as extra forgiveness, not a plan to tank patterns. If the run is losing because it cannot kill bosses, direct speed or cast support may be more valuable.

Fast weapon reference

Visual Note

Fast weapon reference

Speed boons shine when they support a clear weapon loop.

Run Setup

Recommended Route

1

Choose Hermes based on the run you already have, not the build you wish you had.

2

Take extra dashes or movement speed when boss patterns are the main problem.

3

Take attack, special, or cast speed only when that action is already the damage engine.

Core Tags

Hermesspeeddodgeboons

Source Frames

Hermes decision moment
Movement discipline
Fast weapon reference

Avoid This

Taking speed that makes the weapon harder to control.

3 source references mapped; written guidance remains original.

On This Page

Decision MatrixQuick VerdictPlayer IntentStrategy PathRun StudyRun SetupHermes removes frictionDo not confuse speed with controlWhen to value dodgeMistakesSource Frames

Article Facts

CategoryGuide
DifficultyUtility focused
Length9 min
GameHades
Sources3
Hermesspeeddodgeboons

Video Reference

Watch the source pattern, then read the breakdown

Source Notes

6 Tips To Master The Hades Boon System

Boon selection, god pools, and beginner build control.

Open source

More videos

Hades - Avoid These Mistakes!Legacy Gaming

Common Mistakes

Avoid these habits

Mistake 1

Taking speed that makes the weapon harder to control.

Mistake 2

Choosing a cast or attack-speed boon when that action is not part of the real build.

Pattern Gallery

Key video frames turned into lookup notes

Each frame maps to one usable decision: read the tell, find the lane, then decide when to punish.

Hermes decision moment

Hermes decision moment

Pick the boon that improves the action your run already repeats.

Movement discipline

Movement discipline

Extra movement is powerful only when you still read the arena.

Fast weapon reference

Fast weapon reference

Speed boons shine when they support a clear weapon loop.

Source Frames

Hermes decision moment

Hermes decision moment

Pick the boon that improves the action your run already repeats.

Movement discipline

Movement discipline

Extra movement is powerful only when you still read the arena.

Fast weapon reference

Fast weapon reference

Speed boons shine when they support a clear weapon loop.

Related Entries

Hades Boon and Build Planning Guide
Guide12 min

Hades Boon and Build Planning Guide

A practical way to stop taking random boons and start building around attack, special, cast, status, and duo goals.

Open guide
Hades Beginner Guide: First Clear Route
Guide9 min

Hades Beginner Guide: First Clear Route

A spoiler-light route for your first successful escape: Mirror priorities, weapons, keepsakes, boons, and boss habits.

Open guide
Adamant Rail
Weapon

Adamant Rail

A ranged weapon built around reload rhythm, explosive special placement, and disciplined spacing.

Open guide

Sources

  • 6 Tips To Master The Hades Boon SystemMattsimus
  • Hades - Avoid These Mistakes!Legacy Gaming
  • Hades Build GuideLee Reamsnyder